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GLOSSSARY

A   B   C   D   E   F   G   H   I   J   K   L   M   N   O   P   Q   R   S   T   U   V   W   X   Y   Z  

A

AGP

See Advanced Graphics Port

AIMM

AGP inline memory module (See Advanced Graphics Port)

Access Time

A measurement of time in nanoseconds (ns) used to indicate the speed of memory. Access time is a cycle that begins the moment the CPU sends a request to memory and ends the moment the CPU receives the data it requested. Memory modules complete this process in as fast as 6ns for PC133mhz memory while older modules can take up to 80ns or more.

Advanced Graphics Port

(Accelerated Graphics Port) AGP technology creates dedicated, high-speed port for the transmission of large blocks of high resolution data between the PC's graphics controller and system memory. AGP is actually a port, and not a bus, because it only serves two devices (the processor and the video card) and is not expandable. One of the great advantages of AGP is that it isolates the video subsystem from the rest of the PC so there isn't nearly as much signal competition over I/O bandwidth as there is across the PCI.

Asynchronous Cache

Describes a type of L2 cache that is not in synch with the system clock. Asynchronous cache is slower than its synchronous counterpart, but is capable of delivering information to the CPU at a rate 10 percent faster than standard DRAM. Asynchronous cache was first used to boost memory performance in 386 systems and is still widely used today.

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B

BEDO

(Burst EDO) DRAM -- a type of EDO DRAM that can process four memory addresses in one burst. Unlike SDRAM, however, BEDO DRAM can only stay synchronised with the CPU clock for short periods (bursts) and it can't keep up with processors whose buses run faster than 66 MHz. Burst EDO is a variant on EDO DRAM in which read or write cycles are batched in bursts of four. Burst EDO bus speeds range from 40MHz to 66MHz, as opposed to the 33MHz bus speeds that can be accomplished using fast page mode or EDO DRAM.

BGA

See Ball Grid Array

Binary

A method of encoding numbers as a series of bits. The binary number system, also referred to as base 2, uses combinations of only two digits - 1 and 0.

Bit

Short for binary digit, the smallest unit of data that can be processed or stored by a computer. A bit can have a value of either 1 or 0. Bits make up 'computer' language the same way letters of an alphabet make up human languages. Different combinations of different bits form 'words' and 'sentences' (actually signals) that a computer understands. Before these words and sentences can be transmitted from the CPU to memory, or vice versa, they must be broken down into 8-bit segments called bytes. Older computers were designed to handle only 8-bit data segments, while newer models have progressed to 64-bit segments. This larger bit width capacity generally means better and faster computer performance.

BIOS

(Basic Input/Output System) The BIOS is embedded software that permits a computer to perform various functions without accessing code from a hard drive or other peripheral memory. The BIOS is a main link between a computer's hardware and software.

Ball Grid Array

(Ball Grid Array) BGA is a surface-mount integrated circuit package in which the die is attached to the printed circuit board with either plastic or ceramic solder balls instead of metal leads that are used in other packaging. BGAs offer superior electrical and thermal performance and have a smaller footprint than leaded packages.

Bank

The region on a motherboard where the slots for memory modules are located. Memory banks are generally double-sided to accommodate single or doubled-sided memory modules.

Block

A collection of data information held on a storage device. The amount of data a block contains is usually measured in bytes.

Buffered Memory

Buffered means adding logic, particularly drivers, to a SIMM or DIMM to increase the output current. Buffering is used to overcome signal attenuation due to capacitive loading. Modules that are "buffered" usually have small buffer chips mounted on them.

Burn-in

The process of exercising an integrated circuit at elevated voltage and temperature. This process accelerates failures normally seen as "infant mortality" in a chip. (Those chips that would fail early during actual usage will fail during burn-in. Those that pass have a life expectancy much greater than that required for normal usage.)

Burst Mode

Bursting is a rapid data-transfer technique that automatically generates a block of data (a series of consecutive addresses) every time the processor requests a single address. The assumption is that the next data-address the processor will request will be sequential to the previous one. Bursting can be applied both to read operations (from memory) and write operations (to memory).

Bus

The central communication avenue in a PCs system board. It normally consists of a set of parallel wires or signal traces that connect the CPU, the memory, all input/output devices, and peripherals and allows data to be transferred from one system component to another. Busses come in a variety of bit widths and speeds. To prevent data bottlenecks, the components attached to a bus must operate at close to the same speed as the bus.

Byte

A unit of information made up of 8 bits. The byte is the fundamental unit of computer processing; almost all aspects of a computer's performance and specifications are measured in bytes or multiples of bytes such as kilobytes (~1,000 bytes) or megabytes (~1 million bytes), or gigabytes (~ 1 billion bytes)

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C

Cache Controller

The circuit in control of the interface between the CPU, cache and DRAM (main memory).

Cache memory

Cache RAM is high-speed memory (usually SRAM) which is dedicated to storing frequently requested data. If the CPU needs data, it will check in the high-speed cache memory first before looking in the slower main memory. Cache memory may be three to five times faster than system DRAM. Most computers have two separate memory caches; L1 cache, located on the CPU, and L2 cache, located between the CPU and DRAM. L1 cache is faster than L2, and is the first place the CPU looks for its data. If data is not found in L1 cache, the search continues with L2 cache, and then on to DRAM.

Card Memory

A type of memory typically used in laptop and notebook computers. Credit card memory features a small for factor and is named for its similarity to the size of credit card.

CAS

(Column Address Select/or Strobe)--A control pin on a DRAM used to and activate a column address. The column selected on a DRAM is determined by the data present at the address pins when CAS becomes active

CAS-B4-RAS (CBR)

(CAS Before RAS)- a fast refresh technique in which the DRAM keeps track of the next row it needs to refresh, thus simplifying what a system would have to do to refresh the part. CAS before RAS. Column address strobe before row address strobe.

CAS Latency

The ratio between column access time and clock cycle time. CAS Latency 2 (CL2) offers a slight performance increase over CAS Latency 3 (CL3).

Check Bits

Extra data bits provided by a DRAM module to support ECC function. For a 4-byte bus, 7 or 8 check bits are needed to implement ECC, resulting in a total bus width of 39 or 40 bits. On an 8-byte bus, 8 additional bits are required, resulting in a bus width of 72 bits.

Checkboard

A detail test pattern designed to exercise each individual cell in the memory and find possible shorts between adjacent columns and data buses

Clock

An electrical current that alternates between high and low voltages. The speed of the clock is measured in Megahertz (MHz)

Clock Speed

The rate at which a computer's internal system clock operates. The clock is used to synchronize operations between the components within the clock.

CMOS

Complementary Metal Oxide Semiconductor: a process that uses both N- and P-channel devices in a complimentary fashion to achieve small geometries and low power consumption.

COAST

(Cache on a Stick) COAST is a module with SRAM chips that is placed in the CELP socket on the motherboard to upgrade the computer's L2 cache.

CPU

(Central Processing Unit)--The chip in a computer that has primary responsibility for interpreting commands and running programs. The CPU is the most vital component of a computer system. The speed of the CPU has a significant impact on overall system performance, but the CPU doesn't act alone. If slower memory is paired with a fast processor, the processor will be forced to wait for the memory to respond. When the speed mismatch is extreme, the user will see numerous memory errors and even complete system failure.

C-RIMMTM

See Continuity RIMMTM

CSP

See Chip Scale Package.

Chip Set

A group of integrated circuits designed to carry out one or more related functions of a computer system. For example, one chipset may control the flow of peripheral memory while another governs the system's CPU functions for the system.

Contacts

See Edge Contacts

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D

DDR

(Double Data Rate) or DDR SDRAM The next generation of the current SDRAM. DDR finds its foundations on the same design core of SDRAM, yet adds advances to enhance its speed capabilities. As a result, DDR allows data to be read on both the rising and the falling edge of the clock, delivering twice the bandwidth of standard SDRAMS. DDR essentially doubles the memory speed from SDRAMs without increasing the clock frequency.

DIMM

(Dual In-line Memory Module) A printed circuit board with gold or tin/lead contacts and memory devices. A DIMM is similar to a SIMM, but with this primary difference: unlike the leads on either side of a SIMM, which are "tied together" electrically, the leads on either side of a DIMM are electrically independent, ie actually separate circuits which allows for wider and faster data transfer.

DRAM

(Dynamic Random Access Memory) DRAM is the most common type of memory and is "dynamic" because in order for the memory chip to retain data, it must be refreshed constantly (every few milliseconds). If the cell is not refreshed, the data is lost. DRAM temporarily stores data in a cell composed of a capacitor and a transistor. Each cell contains a specified number of bits. These cells are accessed by row addresses and column addresses.

DRDRAM

(Direct Rambus DRAM)-- a totally new RAM architecture, complete with bus mastering (the Rambus Channel Master) and a new pathway (the Rambus Channel) between memory devices (the Rambus Channel Slaves). A single Rambus Channel has the potential to reach 500MBps in burst mode; a 20-fold increase over DRAM.

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E

ECC

(Error Checking/ Correcting Code) A method used to check the integrity of data stored in memory . ECC memory improves data integrity by detecting errors in memory and is more advanced than parity because it can detect both multiple-bit errors and single-bit errors (parity only detects single-bit errors). ECC is typically found in high-end PCs and file servers where data integrity is key. An ECC scheme capability is partially determined by the sophistication of the "systematic code" employed. The systematic code is like a reference table that the memory system uses to determine whether or not the memory has returned the correct data. Every time data is stored in memory, this code is responsible for the generation of check bits which are stored along with the data. When the contents of a memory location is referenced, the ECC memory logic uses the check bit information and the data itself to generate a series of "syndrome bits". If these syndrome bits are all zeros, then the data is valid and operation continues. If any bits are ones, then the data has an error and the ECC memory logic isolates the errors and reports them in the operating system. In the case of a correctable error, the ECC memory scheme can detect single and double bit errors and correct single bit errors.

EDO

(Extended Data Out) EDO RAM is similar to FPM memory, a form of DRAM technology that shortens the read cycle between memory and CPU. but provides improved performance by keeping available data longer in memory. It eliminates much of the wait time by allowing the processor to access data during the refresh cycle. In other words, the computer can load data as it is searching for new information. EDO memory is generally 10 to 20% faster than FPM memory. A computer must support EDO memory in order to notice an increase in performance.

EDO Parity RAM

EDO Parity RAM offers the high performance of EDO memory and has built-in parity which greatly improves reliability. Ideal for high-end PCs and entry-level servers, EDO Parity modules are compatible with any system that accepts a standard 72-pin EDO module and are rapidly becoming the new standard on high-end systems.

Edge Contacts

See Edge Connector

Edge Connector

A row of metallic fingers on the edge of a printed circuit board (PCB) that is inserted in the appropriate socket on a motherboard. The edge connector on a memory module provides the electrical connection that allows it to communicate with the system.

EOS

(ECC on SIMM) A data-integrity checking technology designed by IBM that features ECC data-integrity checking built onto a SIMM.

EPROM

Erasable Programmable Read Only Memory

Ethernet

A local-area network (LAN) architecture that enables data transfer rates of 10 Mbps and can transmit simultaneous demands while transferring data between several computers.

Even Parity

Even parity and odd parity are two different parity protocols used to check the integrity of data stored in memory. A memory manufacturer can use either protocol in a memory product. Even parity adds an additional bit to every byte of data to make the total number of 1's in the segment even. When the byte passes to the CPU, the parity circuit checks the byte to be sure it is still even. If it is, the data is considered to be valid and the parity bit is removed from the byte. If instead it registers as odd, it is considered to be invalid and a parity error is generated.

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F

Fake Parity

Unlike odd and even parity, fake parity is not capable of detecting an invalid data bit. It was designed to artificially 'satisfy' a parity-enabled computer without actually checking the data for errors. Fake parity attaches a bit to each byte of data just like odd and even parity protocols. The difference is that fake parity simply adds the correct parity bit as the data is sent to the CPU instead of attaching it before the data is stored to memory, and recalculating it before the byte passes to the CPU.

FSB

See Front Side Bus.

Flash Memory

Flash memory is a non-volatile memory device that retains its data when the power is removed. The device is similar to EPROM with the exception that it can be electrically erased, whereas an EPROM must be exposed to ultra-violet light to erase.Flash memory does not need a constant power supply to retain its data and it offers extremely fast access times, low power consumption, and relative immunity to severe shock or vibration. These qualities combined with its compact size, make it perfect for portable devices like scanners digital cameras, cell phones, pagers, handhelds and printers. Flash chips have a lifespan limited to 100,000 write cycles, which means flash will never replace main memory in computers.

FPM

(Fast-Page Mode) A common DRAM data-access scheme. Accessing DRAM is similar to finding information in a book. First, you turn to a particular page, then you select information from the page. Fast-page mode enables the CPU to access new data in half the normal access time, as long as it is on the same page as the previous request.

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G

Gb

(see gigabit)

GB

(see gigabyte)

Gigabit

Abbreviated Gb. Approximately 1 billion bits: 1 bit x 1,024 (that is, 1,073,741,824 bits) Or exactly 2^30 bits.

Gigabyte

Abbreviated GB. A unit of measurement approximately equal to 1024 megabytes. Computer components process data in bytes or multiples of bytes such as kilobytes (~1,000 bytes), megabytes (~1 million bytes), and gigabytes (~ 1 billion bytes).

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H

HPM

Hyper page mode, also known as EDO.

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I

I/O Port

(Input/Output) The link (program or device) that transfers data between a computer and various peripheral devices. This traffic can take the form of in-put only, such as keyboards and mouses, while printers are generally out-put only.

IC

Integrated Circuit. An electronic circuit-consisting of components and connectors-contained on a semiconductor chip. Usually packaged in a plastic or ceramic case with external connector pins.

Integrated Circuit.

(see IC)

IO Card

A PCB that interfaces between the computer and our own interface board.

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J

JEDEC

Joint Electron Device Engineering Council. An international body of semiconductor manufacturers that establishes the industry standards for memory operation, features, and packaging.

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K

Kilobit

Approximately one thousand bits: 1 bit x 210 (that is, 1,024 bits).

Kilobyte (KB)

A unit of measurement approximately equal to 1024 bytes. Computer components process data in bytes or multiples of bytes such as kilobytes (~1,000 bytes), megabytes (~1 million bytes), and gigabytes (~ 1 billion bytes).

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L

L1 Cache

(L1 Cache)- Sometimes also known as primary or level 1 cache, is a small amount of high-speed memory that resides on or very close to the CPU. L1 Cache interacts with the CPU for most frequently requested instructions and data.

L2 Cache

(L2 cache) A specialized memory unit that enhances DRAM performance by providing the CPU with data at speeds ten times faster than DRAM. L2 cache comprised of Static RAM (SRAM), a high-speed RAM that does not need to be refreshed to retain its data. Most computers have two different memory caches; L1 cache, located on the CPU, and L2 cache, located between the CPU and DRAM. L1 cache is faster than L2, and is the first place the CPU looks for its data. If data is not found in L1 cache, the search continues.

Latency

The elapsed time while one system component waits for output from another component. Latency is usually measured in clock cycles.

Logic Board

(see motherboard)

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M

MB

(see Megabyte)

MHz

(megahertz) represents one million cycles per second. The speed of microprocessors are measured in MHz to determine how many instructions per second it can execute.

MIPS

(million instructions per second) Measures the amount of system instructions that a computer can perform in one second. MIPS ratings are rarely used to represent system performance due to the fact that instruction execution times vary and a mere count of them isn’t an accurate measure the speed and power of a system.

MTBF

(Mean Time Between Failures) the average time (usually measured in hours) a particular device will operate before failing. MTBF ratings indicate the sturdiness of hard disk drives and printers.

Megabit

(Abbreviated Mb.) Approximately one million bits: 1 bit x 1,0242 (that is, 1,048,576 bits).

Megabyte

(Abbreviated MB.) (MB) A unit of measurement approximately equal to 1 million bytes (1,048,576 to be exact).

Megahertz

A measurement of clock cycles in millions of cycles per second.

Memory

A Term commonly used to refer to computer system's random access memory (see also RAM). The term memory has also been used to refer to all types of electronic data storage (see storage). A computer system's memory is crucial to its operation; without memory, a computer could not read programs or retain data. Memory stores data electronically in memory cells contained in chips. The two most common types of memory chips are DRAM and SRAM.

Memory Bank

A logical unit of memory in a computer, the size of which is determined by the computer's CPU. For example, a 32-bit CPU calls for memory banks that provide 32 bits of information at a time.

Memory Configuration

The amount of memory in an IC and how it is accessed. Also, a code on the lot traveler used to indicate the IC's memory configuration (e.g., 1M1 = 1 Meg x 1, 4M4 = 4 Meg x 4, etc.).

Motherboard

Also known as logic board, main board, or system board; your computer's main electronics board, which in most cases either contains all CPU, memory, and I/0 functions, or has expansion slots that support them.

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N



Nanosecond(ns)

One billionth of a second. Memory data access times are measured in nanoseconds. For example, memory access times for typical 30- and 72-pin SIMM modules range from 60 to 100 nanoseconds.

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O

Odd Parity

Even parity and odd parity are two different parity protocols used to check the integrity of data stored in memory. A memory manufacturer can use either protocol in a memory product. Odd parity adds an additional bit to every byte of data to make the total number of 1s odd. When the byte passes to the CPU, the parity circuit checks the byte to be sure it is still odd. If it is, the data is considered to be valid and the parity bit is stripped from the byte. If instead it registers as even, it is considered to be invalid and a parity error is generated.

Operating system

The program software that regulates the operation of a computer system. Operating systems perform basic tasks such as input/output distribution, tracking files, controlling peripheral devices, memory allocation, etc.

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P

Parity

A quality control method that checks the integrity of data stored in a computer's memory. Parity works by adding an extra bit of data to each byte to make the total number of 1's either odd or even An error is detected if the parity circuit determines that this number has changed, indicating that some of the data may have been lost or otherwise corrupted. Two different parity protocols exist, even parity and odd parity. Parity protocols are capable of detecting single bit errors only. To enable multiple-bit error detection, manufacturers must use a more advanced form of error checking called Error Correcting Code (ECC). See also Fake Parity.

PCB

(Printed Circuit Board) A component made up of layers of copper and fiberglass; the surface of a PCB features a pattern of copper lines, or "traces," that provide electrical connections for chips and other components that mount on the surface of the PCB. Examples: motherboard, SIMM, credit card memory, and so on.

PCMCIA

(Personal Computer Memory Card International Association) A standard that allows interchangeability of various computing components on the same connector. The PCMCIA standard is designed to support input/ output devices, including memory, fax/modem, SCSI, and networking products. Pipeline Burst Cache

A type of synchronous cache that uses two techniques to minimise processor wait states - a burst mode that pre-fetches memory contents before they are requested, and pipelining so that one memory value can be accessed in the cache at the same time that another memory value is accessed in DRAM.

Populated Board

A PCB with components.

Power Down

To turn the system's power OFF.

Power up

To turn the system's power ON.

Primary Cache

Cache that is closest to the processor: typically located inside the CPU chip. Can be implemented either as a unified cache or as separate sections for instructions and data. Also referred to as Level 1 cache or internal cache.

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Q

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R

RAM

(Random Access Memory) A type of memory that can be written to and read from in a nonlinear (random) manner. When an application is opened. it is transferred from the hard drive to RAM where it is more readily accessible. RAM enhances system performance because it can process requests from the CPU more quickly than the hard drive. The kind of RAM used in main memory on most computers is Dynamic RAM (DRAM). DRAM stores data as electronic signals. These signals must be constantly refreshed to keep them from dissipating. The more RAM your computer has, the more data it can store at one time and subsequently the more efficiently your computer will operate. The data held in RAM is lost when the computer is turned off. The term random derives from the fact that the CPU can retrieve data from any individual location, or address, within RAM.

RAS

Row Address Select (or Strobe): a control pin on a DRAM used to latch and activate a row address. The row selected on a DRAM is determined by the data present at the address pins when RAS becomes active.

RIMM

A memory module trademarked by Rambus that is used with RDRAM chips and has different pin settings than a DIMM package.

Refresh

An electrical process used to maintain data stored in DRAM. The process of refreshing electrical cells on a DRAM component is similar to that of recharging batteries. Different DRAM components call for different refresh methods.

Refresh Rate

The speed at which DRAM is refreshed. DRAM stores data as a series of electron charges in individual cells. This data must be constantly recharged or 'refreshed' to keep the data from dissipating. The refresh rate refers to the size of the data that must be recharged, and is typically expressed in kilobytes (~1,000 bytes). Two common refresh rates are 2K and 4K, with 2K being the faster rate.

Registered Memory

Registers on a memory module increase the reliability of high-speed data access by storing the data for one clock cycle before releasing it to the motherboard. Registered memory is typically employed in servers and other mission-critical systems where the proper management of data is exceptionally important.

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S

SDR

See SDRAM

SDRAM

(Synchronous DRAM) A DRAM technology that uses a clock to synchronize signal input and output on a memory chip. The clock is coordinated with the CPU clock so the timing of the memory chips and the timing of the CPU are "in synch." The synchronization eliminates time delays and allows for fast consecutive read and write capability, thereby increasing the overall performance of the computer. SDRAM has two separate memory banks that operate simultaneously, while one bank prepares for access, the other is being accessed. SDRAM allows the CPU to access memory approximately 25 percent faster than EDO memory because it is controlled by the system clock. SDRAMs can only be used in computers designed for it and cannot be mixed with any other type of memory. SDRAM can operate at 100MHz, 133Mhz and features a burst mode that allows it to address blocks of information instead of small data bits.

SIMM

(Single In-line Memory Module) A memory package consisting of a number of DRAM chips on a small printed circuit board. This board provides the connection between multiple memory chips and the computer system. SIMMS come in various pin configurations, the most common type being: 30 pin and 72 pin. A 30 pin SIMM has a row of 30 tin or gold pins long the bottom of the module which determine the amount of data the module can handle. These pins connect to only one memory chip as opposed to DIMMs which can connect to multiple chips.

SIMM Socket

An interconnect component mounted on the system board, or motherboard, designed to hold a single SIMM.

SODIMM

(Small Outline Dual In-line Memory Module) An enhanced version of a standard DIMM. The small outline DIMM is about half the length of a typical 72-pin SIMM. This compact DIMM are used in mobile computing devices. SO DIMMs come in a variety of pin sizes and can be installed either singly to support 32-bit systems, or in pairs to support 64-bit systems.

Soft Error

An error caused by a temporary disruption of the memory cell

SOJ

(Small Outline J-lead) A common form of surface-mount DRAM packaging. It is a rectangular package with J-shaped leads on the two long sides of the device.

Serial Presence Detect

An EEPROM on certain memory modules used to store and provide information to the system using the module.

Static Random Access Memory

(see SRAM)

SRAM

(Static RAM) SRAM is similar to DRAM but does not constantly refresh. SRAM is faster and more expensive than DRAM and is generally used for speed-critical areas of the computer such as cache memory.

Synchronous Cache

A kind of L2 cache that is synchronized with the CPU. This eliminates the lag time created while the CPU waits for cache memory to fulfill its requests. Synchronous cache is typically 3 to 5 percent faster than asynchronous cache, and is a full 20 percent faster than standard DRAM. See also Asynchronous Cache.

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T

TAG

The subset of the CPU address bits used to compare the tag bits of the cache directory to the main memory address being accessed.

TSOP

(Thin Small Outline Package) A type of DRAM package that uses gullwing shaped leads on both sides. TSOP DRAM mounts directly on the surface of the printed circuit board. The advantage of the TSOP package is that it is one-third the thickness of an SOJ package. TSOP components are commonly used in small outline DIMM and credit card memory applications.

Type

This number (x8, x9, x32, x36, x64, x72, x80) refers to the bit depth of a module, or to the size of the data path used to access the memory.

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U

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V

Vcc

Collector Common Voltage.

Volatile Memory

Memory that loses its contents when the power is turned off. A computer's main memory, made up of dynamic RAM or static RAM chips, loses its content immediately upon loss of power. Contrast ROM, which is non-volatile memory.

VRAM

(Video RAM) VRAM has two separate data ports. One is dedicated to updating the image on the screen while the other one is used for changing the image data stored in memory. This "dual-ported" design gives higher performance than DRAM which cannot read and write simultaneously but is more expensive.

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W

Write Time

Time expended from the moment data is entered for storage to the time it is actually stored in the memory cell.

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X

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Y

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Z

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